There are two ways to edit a prototype in Figr. Edit by hand for quick fixes you can see, like copy, colour and spacing. Edit with a prompt for changes to how the prototype works or how it’s laid out, especially when they affect more than one screen.
Edit by hand
1
Open the prototype in full screen
Double-click the prototype on your canvas to open full screen, then switch to the Edit tab.

2
Click the element you want to change
Select any text, button, image or container on the screen. Its properties appear in the panel.

3
Make your change
Type to update text, or change colour, size, spacing and alignment in the properties panel. When a design system is attached, pick its tokens instead of typing one-off values, so the change stays on-system.

4
Or prompt the selected element
Select a component and type the edit you want in the prompt box. It joins your other queued changes.

5
Apply your changes
Edits queue up as you make them. Click Apply changes to apply them all at once. If you try to leave Edit mode with changes you haven’t applied, Figr warns you first.
Edit with a prompt
Describe the change in chat and Figr makes it for you. Use prompts for:- New behaviour: “When I click Delete, show a confirmation popup.”
- New screens or states: “Add an empty state for when there are no projects yet.”
- Layout changes: “Move the filters from the top bar into a left sidebar.”
- Changes across screens: “Rename ‘Workspace’ to ‘Team’ everywhere.”

Next
Run multiple chats
Work on several ideas in parallel.
Version control in Figr
Go back to an earlier version.